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CHARACTER NAME:
RACE:
CLASS:
ALIGNMENT:
LEVEL:
EXP:
PROFICIENCY BONUS
INSPIRATION
STRENGTH
MOD:
SAVING THROWS
ATHLETICS
DEXTERITY
MOD:
SAVING THROWS
ACROBATICS
SLEIGHT OF HAND
STEALTH
CONSTITUTION
MOD:
SAVING THROWS
INTELLIGENCE
MOD:
SAVING THROWS
ARCANA
HISTORY
INVESTIGATION
NATURE
RELIGION
WISDOM
MOD:
SAVING THROWS
ANIMAL HANDLING
INSIGHT
MEDICINE
PERCEPTION
SURVIVAL
CHARISMA
MOD:
SAVING THROWS
DECEPTION
INTIMIDATION
PERFORMANCE
PERSUASION
PASSIVE WISDOM (PERCEPTION)
ARMOR (+)
SHIELD (+)
DEXTERITY MODIFIER (+)
MISC (=)
ARMOR CLASS
INITIATIVE
SPEED
SPELLCASTING ABILITY
SPELL SAVE DC
SPELL ATTACK BONUS
HEALTH
MAX
CURRENT
HIT DICE
TOTAL HIT DICE
HIT DICE
DEATH SAVES
S:
-
-
F:
-
-
ATTACKS
WEAPON / SPELL
TYPE
RANGE
ATK BONUS
DAMAGE
WEAPON / SPELL
TYPE
RANGE
ATK BONUS
DAMAGE
WEAPON / SPELL
TYPE
RANGE
ATK BONUS
DAMAGE
WEAPON / SPELL
TYPE
RANGE
ATK BONUS
DAMAGE
WEAPON / SPELL
TYPE
RANGE
ATK BONUS
DAMAGE
CANTRIPS
(0): ♦none (1): ♦none ♦example layout (2): ♦none
OTHER PROF/LANG
♦All armor and shields ♦Simple and Martial Weapons ♦Mason's Tools ♦Dice (gaming type) ♦Common (language) ♦Dwarvish (language) ♦elvish (Language)
FEATS AND FEATURES
Dwarf Features: ♦Within 60 feet of you, treat dim light as bright, darkness as dim light. ♦Advantage on saves vs poison, poison damage resistance. ♦Double proficiency bonus to History checks concerning stonework. (even if not proficient) ♦Gain 1 extra hit point per level. Fighter Features: ♦Fighting Style - Dueling: +2 damage when using a single one-handed weapon. ♦Heal 1d10+lvl hit points as a bonus action. (once between rests) Noble Features: ♦You can secure an audience with a local noble.
INVENTORY
CURRENCY
COPPER PIECE(S)
SILVER PIECE(S)
ELECTRUM PIECE(S)
GOLD PIECE(S)
PLATINUM PIECE(S)
ACCESSIBLE ITEMS
♦Chain Mail ♦Shield ♦Longsword ♦Crossbow, light ♦Bolts (qt 20) ♦Explorer's Pack ♦Set of fine clothes ♦Signet ring ♦Scroll of pedigree ♦Purse
STOWED ITEMS
leaflet - Reads: DA9E3797AH377CHC
DESCRIPTION
PHOTO (3:4)
WEBLINK
AGE
HEIGHT
WEIGHT
EYES
SKIN
HAIR
BACKGROUND
BACKSTORY
From a noble family that believes everyone must earn earn the right to declare themselves part of the great family. I seek adventure to earn knight hood in hopes returning home with a title such as "Sir" will prove me worthy.
ALLIES & ORGANIZATIONS
none
PERSONALITY TRAITS
♦Loves puns. ♦Elitist
IDEALS
BONDS
FLAWS
♦Can't pick up on sarcasm.
NOTES
Jaki has the ring found from the witches corps - We where walking north, noticed the path was curving right (might soon be/already heading east). after 2 days of walking north we should have reached the camp as it was 1 day away. Jaki guarantees we are still heading north. People I begin to think have low INT: ♦Jaki
SHEET KEY (TO SHARE SHEET TO DM)
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